KERB FC game features
KERB FC has two halves that feed each other: short tactical football matches and a long-term neighbourhood club you build up. Here is what each part contains.
Tactical 5v5 matches
- Touchline control. All five of your players are AI-driven. You bend their collective behaviour with a stance, timed instructions and taps on the pitch. See How to play.
- Optional Drive mode. Take direct control of one outfield player with a virtual joystick or WASD, switch players and attempt tackles, while the rest of the team stays on AI.
- Cage football. The ball bounces off all four walls. Goals only count when the ball crosses the goal mouth, so chances are precious and tactics decide matches.
- Short matches. About three minutes by default, never longer than five.
- Substitutions and stamina. Players tire, pressing costs energy and you can bring on substitutes during the match.
Online multiplayer
- Live PvP duels against real players, symmetric and without home advantage. More on the 5v5 multiplayer page.
- Offline match acceptance: while you are away, other players can play league matches against your club, managed by the AI. You can switch this off.
- Friends and invites: add friends by code, send match invites, visit their neighbourhoods and earn invite rewards.
- Leagues: weekly and monthly tables with 3 points for a win, filterable by country and city.
Club and neighbourhood building
- Stadium upgrades such as pitch surface, floodlights and scoreboard, each with a mechanical match effect.
- Facilities that unlock with club level: from changing rooms and a canteen to a scouting office, tactics centre and performance lab.
- Stands in eight slots around the pitch, in six sizes.
- Timed construction with build slots; there is no paid skip. More in Club management.
Squad and transfers
- Seven stats per player (speed, stamina, passing, shooting, defending, goalkeeping, flair), each used by the match engine.
- Rarities from bronze to legend, player traits, ageing and seasons.
- A shared transfer market online, plus direct offers to other clubs’ players.
Progression and extras
- Club levels up to 100, plus a repeatable prestige goal after that.
- Over 40 long-term missions and three daily missions.
- Neighbourhood raids with fighters and vehicles, where a win can bring a rival’s player to your squad.
- A 7-day login streak and shareable result cards.
- Works offline; with an account your progress is backed up to the cloud.
Your neighbourhood is waiting
No download, no sign-up required. Start as a guest and save your club to an account whenever you like.
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